1.1
- Fixed some spelling mistakes (I know there has to be more)
- Fine-tuned all 3 boss's and some minor enemies
- Lowered Powerful attack (Erins skill) tp cost from 60tp to 40
- Fixed a bug in the dark caves where going to the interior section incorrectly removed the mist effect
- Fixed some NPC's who incorrectly mention your progress after killing a certain boss (No seer's in this game!)
- Edited HP gauge style and added layered HP gauges to boss's who were missing them
- Fixed the turn order being cropped at the top of the screen and restored the borders
- Edited several cutscenes and dialogue for better story flow
- Removed some unnecessary components from the Menu until I figure out what to do with them
- It no longer says Celica is a human (The pointed ears give her away)
- Added the title of the game to the main intro screen
- Fixed the menu portraits of Hein, Igris, and Erin. It is now no longer cropping their faces out (I know, rude...)
- Fixed Battle cursors and HP bar placements for certain enemies
- Shield Breaks now stun an enemy for 2 turns
- Removed the annoying sounds every time you go to a different map
- Fixed a cutscene at the end of the demo. Hein is no longer hidden. (He is an Endurance Forward NOT a ninja)
- Fixed some volume levels for things that were too loud
- You can no longer ignore Hein in the deepwoods (poor guy)
Hopefully I didnt miss anything. Phew!
Get Lighthouse Of Mistlen
Lighthouse Of Mistlen
Status | In development |
Author | Neathervex |
Genre | Role Playing, Adventure |
Tags | Exploration, Female Protagonist, RPG Maker, Singleplayer, Turn-based |
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